But, in your case, you appear to be directly checking that property, so it is needed. Last edited by Thew ; 25 Sep, am.
Per page: 15 30 Date Posted: 24 Sep, am. Posts: 4. Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries. All of the above functions are related to collision checking instances , and as such rely on the collision mask that is defined for the instance.
However, there are many moments when you require to check for "collisions" with a point or an area, especially when your instance does not have a sprite assigned, or when you are working with the mouse etc Therefore GameMaker: Studio also provides the following functions to help you in these situations:. Back: Movement and Collisions. Andrew Shaw Andrew Shaw 31 2 2 bronze badges. Ina Stoicheva Ina Stoicheva 1 3 3 bronze badges. Emadpres 7 7 silver badges 25 25 bronze badges.
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